Pay monthly, or only when you need a sound.
One credit is one second of generated audio for one take. Subscribe for priority support, faster rendering and rollover, or top up any amount and pay as you go. Every new account starts with 30 free credits.
Subscriptions
A few less credits per $ than pay as you go, in exchange for the perks below.
Starter
650 credits every month
- Email support, replies within 2 business days
- Unused credits roll over for 1 month
- 4 takes per prompt, all engines
- Seed and loop controls
- Commercial licence
Pro
2,100 credits every month
- Priority support, replies within 1 business day
- Priority rendering queue at peak times
- Early access to new engines
- Unused credits roll over for 2 months
- Everything in Starter
Studio
5,800 credits every month
- Dedicated support, same business day
- 3 team seats with a shared library
- Extended commercial licence and invoice billing
- Unused credits roll over for 3 months
- Everything in Pro, plus API eligibility
Top up any amount.
No subscription.
80 credits per $1, from $1 to $1,000. Credits never expire, every engine is included, and you get the standard commercial licence. Perfect for one-off projects or trying the engines on a real brief.
- Credits never expire
- 4 takes per prompt, all engines
- Commercial licence
- Email support, replies within 2 business days
Checkout is being connected. For now the button opens a request and we send a payment link within one working day.
Everything, side by side
| Feature | Pay as you go | Starter | Pro | Studio |
|---|---|---|---|---|
| Credits | 80 per $1, any amount $1-1,000 | 650 / month | 2,100 / month | 5,800 / month |
| Credit expiry | Never | Roll over 1 month | Roll over 2 months | Roll over 3 months |
| Support | Email, 2 business days | Email, 2 business days | Priority, 1 business day | Dedicated, same business day |
| Rendering queue | Standard | Standard | Priority | Priority |
| Early access to new engines | - | - | Yes | Yes |
| Takes per prompt | 4 | 4 | 4 | 4 |
| Max length per take | 22s | 22s | 22s | 22s |
| Seed and loop controls | Yes | Yes | Yes | Yes |
| Team seats | 1 | 1 | 1 | 3, shared library |
| Licence | Commercial | Commercial | Commercial | Extended commercial |
| Invoice billing | - | - | - | Yes |
| API access | - | - | - | Eligible, on request |
| AI provenance metadata in files | Yes | Yes | Yes | Yes |
Enterprise: API access and volume pricing
Programmatic access to the same engines is available to enterprise clients on request, together with invoicing and a dedicated contact.
Questions
What is a credit?
One credit buys one second of generated audio for one take. A 5-second sound with 3 takes costs 15 credits. Failed generations are never charged.
Why do subscriptions include slightly fewer credits?
Subscribers get priority support, priority rendering, early access to engines, rollover and team features. Pay as you go is the cheapest way to buy raw credits, subscriptions are the best way to work every week.
Can I combine both?
Yes. Top-ups are added on top of a subscription and, because they never expire, they are spent after your monthly credits.
Can I use the sounds commercially?
Yes, on every paid option. See the Terms of Service for the licence wording.
How do I cancel or get a refund?
Email support@nexoresfx.com at any time. See our Payments & Refunds policy.